My apologies if some of you playing these rules have found out, you’re probably wondering “What happens if two of my Bakugan land on the same gate card and it isn’t a double battle?” Well, the Bakugan are returned, and the Gate Card is also put in it’s owner’s used pile. In other words, if you wanna lower the opponent’s amount of Gate Cards down temporarily to make room for yours, this is a good method to use.
Archive for the ‘Entertainment’ Category
Bakugan Life Gauge Rules – Forgot to mention some things.
Posted by darkkittenproductions on August 14, 2009
Posted in Entertainment | Tagged: rules, Bakugan, Vestroia, Life Gauge, New Vestroia | Leave a Comment »
Bakugan: Life Gauge Rules
Posted by darkkittenproductions on August 13, 2009
Alright, so, for those of you who know, I like to do templates… especially alternate game rules.
So, today, while it seems rather kiddy in the eyes of many, I am going to put up a more fair ruling for a usually fan-made rule for Bakugan.
I’m mainly doing this as I look around a lot for a good well-balanced custom ruling for this. Sadly all I see is people making it in the favor of THEIR Bakugan.
So, here’s how this is going to go, some of you may have seen Bakugan: New Vestroia, those of you in America, probably have not.
The rule is the Life Gauge Rule.
Alright, so here’s how it goes, first off, the minimum requirements:
1 Bakugan
3 Gate Cards
3 Ability Cards
1 Trap (Optional)
So, how it goes is this, first you and your friends decide the number of your LG (Life Gauge). The minimum is 1000, however you may increase it in multiples of 500.
If you’re playing a big game, then it’s suggsted you go with 2000
Next, players decide on the number of Bakugan they’ll use, the maximum is 6.
Next, Gate Cards and Ability Cards. There is no maximum requirement, but all players MUST use the same amount of Gate Cards and Ability Cards.
Remember though, the numbers don’t have to be exact for Gate Cards and ability cards. You could have maybe…5 Gate Cards, and 10 Ability Cards.
Lastly, decide on the number of Traps if you’d like to use them. Even if someone doesn’t have traps, you are still allowed to use Traps. The maximum number is 3.
Now, onto battling. First off, I’d like to clarify some common rules:
- Rules involving Special Bakugan (Clear, Translucent, Pearl, etc.) remain intact.
- Throwing distances, it must remain at a minimum of 2 Cards away from the target.
Now, here are some MAJOR changes, so you’ll have to listen up.
- After a Battle Between 2 or More Bakugan is resolved, the gate card is NOT captured, it is put in the owner’s used pile, and the Bakugan is returned to them, not captured unless under the capturing ruling which will soon be mentioned.
- The same goes for Ability Cards, once they are used, they are put in the owner’s used zone.
- If as player cannot play any more Ability cards, they may move their used Ability cards back to their hand.
- If a player runs out of Gate Cards, the same occurs for Gate Cards.
- Once a battle is lost, the loser takes damage to their LG equal to the winning Bakugan’s G-Power at the time of victory.
- Bakugan that have been defeated can be re-used if they are not captured.
- If a Bakugan is knocked off the card, it is counted as defeated, but no damage will be given and the Gate Card remains in play.
Capturing Bakugan:
When a Bakugan loses a battle by 500 or more G-Power, the winner captures the loser’s Bakugan and returns it once the game is over. But the one who captures it CANNOT use it during the game.
Double and Triple Abilities:
To keep a fair method of using double abilities, you can use them as two abilities at the same time, but if they conflict with the other (such as using one that has to activate later on while also using one that has to activate at the exact moment, thus, they cannot be used since they cannot be used at the same time), you may not use them. The same applies for Triple Abilities. Also, during a battle, a player can activate up to 3 abilities.
Counter Abilities:
Counter Abilities are the same thing as using an ability card by taking turns, however, unlike the other ruling, once both players are done playing abilities, they can choose to activate another one and give their opponent the same option, this can be used up until both players have used 3 cards.
FAQ
Q – Two of my own Bakugan land on a gate card?
A: Your Bakugan return to you and the gate card goes in it’s owner’s used pile.
Q – All our Bakugan are on Gate Cards and we have no more to play?
A: Return all Bakugan that are on Gate Cards to their owners.
Q – I have no more Bakugan left to throw, most have been captured, but I have one in play, does that mean I lose?
A: No, the whole “stand” rule applies here. It stays in play as if you threw it that turn. Only if all your Bakugan are captured, you lose.
Q – Do the same rules of battling apply to this set of rulings?
A: Yes, everything except capturing Gate Cards and Bakugan (with the exception of the Capturing Bakugan rules) is played the way it is.
Deciding the winner:
A player is out of the game once either all their Bakugan have been captured (captured Bakugan return to the player after they are out) OR if their LG reaches 0, the last one still able to play wins the game.
Optional Rulings:
Large Bakugan – These are normally not allowed, but if other players agree on it, they can be used.
Special Conditions in 4-Player Battles.
- Mainly the only thing in 4-Player battles, is that the players decided a method of choosing who goes first and then deciding the play order from there, mainly via numerical values on dice rolls is the best way to go.
Posted in Entertainment, Gaming | Tagged: Bakugan, Bakugan: New Vestroia, LG, Life Gauge, new, rules, Ruling, Vestroia | Leave a Comment »
Shonen Jump Yu-Gi-Oh! News (MUST SEE FOR FANS)
Posted by darkkittenproductions on June 24, 2009
This issue of Shonen Jump has brought to light, many of the Yu-Gi-Oh Fans concerns for 5D’s and their questions about the Yugi Duelist Pack.
A quick message though, as this issue does not contain Tragodia as everyone thinks it will, it includes no promo card at all. Shonen Jump However shall be making up for this in the September issue where it’s confirmed that the promo card will be Elemental Hero Gaia.
Anyway, so far Yugi’s Duelist Pack does contain a copy of Dark Magician, so far we don’t know if it will be Arcana’s Dark Magician though. But we will however be seeing Dark Magician Girl’s third alternative artwork. It also contains Sorcerer of Dark Magic and Exchange.
Another news point is that we’ll be seeing the new Duel Disk around Fall 2009. So far I can spot the following:
Upgrades
- Life Point Meter now goes up to 5 Digits instead of the casual 4. Whether or not this spot will be used or not depends on how high your life points go.
- The dueling zone now has a card grip you can use to hold your cards tighter onto the duel disk.
- Classic Open and Close design from the original 1st Generation Duel Disk has returned.
- A non-loose Graveyard area.
- Spell or trap cards are inserted through the front of the duel disk making it harder to see the cards underneath for the opponent, and making it easier for the player to see.
Downgrades
- Seemingly flat design may be uncomfortable to use. (Trust me on this one, I cosplayed as Rua (Leo in the dub) for 3 days at Anime North, and my Duel Disk was made to be flat so it can stay on, it was however uncomfortable)
- Lack of a field card zone. (This may be corrected as like the rest of the duel disks, it is hidden on the bottom)
- Seems to have a lack of space for Card Sleeves. (This may also be corrected later on)
Posted in Entertainment, Gaming, Shonen Jump | Tagged: 7, 8, august 2009, Disk, Duel, Duel Disk, GX, issue, Shonen Jump, Volume, Yu-Gi-Oh, Yu-Gi-Oh GX, Yu-Gi-Oh! 5Ds, Yugioh, Yusei | Leave a Comment »
New affiliate! + Space Hunter Nero news
Posted by darkkittenproductions on February 4, 2009
We have a new affiliate, Miss Grey. The Web-Comic series created by Kat Klockow. Be sure to check it out! You’ll enjoy it, it’s awesome, it’s funny, and come on, it has ghosts and lolitas! Who can say no to that?!
Also, I have now gotten Manga Studio and have been practicing with it. I will be revamping previous pages and continue updating from there. So look forward to the newly revamped Space Hunter Nero soon!
Posted in Affiliate Stuff, Entertainment, Main Updates | Tagged: Affiliate, Comic, Grey, hunter, Miss, Miss Grey, Nero, Space, Space Hunter Nero, Web, Web-Comic | Leave a Comment »
Dark Kitten Radio: Episode 2
Posted by darkkittenproductions on February 1, 2009
In this episode: Shonen Jump March 2009 Review, Web-Comic status, iTunes movement.
Posted in Entertainment, Main Updates, Podcast, Reviews, Shonen Jump | Tagged: Anime, Bleach, Card, Chimeratech Fortress Dragon, Collectible, Dragonball, Dragonball Z, Evolution, Game, Games, Gi, iTunes, Jump, Letter Bee, Manga, March 2009, Movie, Naruto, Podcast, Review, Shonen, Shonen Jump, Slam Dunk, Tegami Bachi, Yu-Gi-Oh | Leave a Comment »
Web-Comic Update Info
Posted by darkkittenproductions on January 27, 2009
Some of you are still wondering (as I notice you go to this site looking for a new Space Hunter Nero update) if I have updated yet. The answer is no, I’ve been busy with school work and exams, as well as working on other things. Not to mention I have already mentioned I will be probably holding it off until I get Manga Studio. Which I assure you I will be getting. It was ordered for me as a Birthday present and is on it’s way!
So, within the next month, look forward to new SHN pages!
Also, my Microphone broke while cleaning my room, so until I get a new one, no podcasts.
Posted in Entertainment, Main Updates, Podcast | Tagged: Comic, Drunk Duck, Sci-Fi, Space Hunter Nero, War, Web, Web-Comic, www.drunkduck.com | Leave a Comment »
More Naruto news keeps coming! TCG Player Pros, Show us your tips!
Posted by darkkittenproductions on January 15, 2009
Alright you Kages and Chunins! Shonen Jump has got some good news for you. Ever created some tips for others but you just get annoyed from the Genin’s asking you teach them your strategies over and over again? It gets tiresome huh? Well this time, Shonen Jump is letting the players submit their tips to Shonen Jump!
“Send in Your Favorite Naruto Collectible Card Game Tip!
Ever dreamed of stepping into Kakashi or Jiraiya’s shoes and training fledgling ninja? Well, now is your chance! Help other genin succeed in their Naruto Collectible Card Game missions by sending us your favorite card or card combo tip. Pick a card or any number of cards from any of the card sets that Bandai has released to date, and tell us how you use them to win. Your name and tip might appear in the next Naruto Collector or another VIZ Media publication!
Email your entry with the subject line “Favorite Naruto CCG Tip” to letters@shonenjump.com no later than Jan. 23, 2009. Don’t miss out on your chance to share your Naruto card game expertise — the success of card-playing genin depends on it!
© 2002 MASASHI KISHIMOTO” – Shonen Jump Newsletter
Posted in Entertainment, Gaming, Shonen Jump | Tagged: Bandai, Card, Collectible, Collectible Card Game, Game, Jiraiya, Jump, Kakashi, Naruto, Shonen, Shonen Jump | Leave a Comment »
Moe Franchises + Card Game = Moe Card Battle?
Posted by darkkittenproductions on January 15, 2009
When I checked the stats on the blog today, I noticed an interesting referrer. BT_Angelic_Hazard of the Disgaea Akai Tsuki forums posted a topic about a Disgaea trading card game mistakingly confusing my card project for the real thing. Though I have ditched that project. But one of the links BT posted seemed to catch my eye. An actual store link?! Well, pictures are a lot better than words so…
Well, looks like there are 3 series’ so far! Not much is known about each card game right now, but it’s obvious they are all from the same card game. I guess we’ll be seeing a UFS attempt with Moe characters in Japan! More news about this later once I get more info.
Edit: This is a card game called “Project Revolution and it does indeed include the mentioned franchises. It is literally a Moe Card Battle game.
Posted in Entertainment, Gaming | Tagged: Anime, Anime Girls, Battle, Booster Pack, Card, Collectible Card Game, Disgaea, Disgaea 2, Disgaea 2 Cursed Memories, Disgaea Hour of Darkness, Fate, Fate Stay Night, Game, Girl, Girls, Hour of Darkness, Lyrical, Magical, Magical Girl Lyrical Nanoha, Moe, Moe Card Battle, Nanoha, Night, Starter Deck, Starter Pack, Stay, Trading, Trading Card Game, UFS, Universal Fighting System | Leave a Comment »
Sorry for the lack of Space Hunter Nero pages!
Posted by darkkittenproductions on December 17, 2008
If you readers have noticed, on my Drunk Duck Page I haven’t updated Space Hunter Nero in a few weeks. There are a few good reasons behind this:
- It’s near the end of the school semester, so of course; I’m more focused on that.
- I play a lot of games, not much lately though, but when I do I always find time to draw pages.
- The artwork for the comic obviously, is rushed, I want to make Space Hunter Nero look better and not crappy; true my art skill isn’t perfect, but I’ve been practicing a lot lately, especially with backgrounds and objects, as well as creatures. I am trying my best to make my comics and art look good since I aim for a future career in the art industry.
- Adding onto the school work, is my animation class, which obviously has what’s called “Cell Animation” meaning I have to not only sketch out every single frame I am using, but I also have to trace said frames onto cells and paint them, then load them onto a computer and do further editing.
- Due to all of this, I mostly come home extremely tired and rest for a while.
This will be happening for a while, so don’t expect updates every Saturday for now like it says.
Posted in Entertainment, Main Updates | Tagged: Alien, Comic, Drunk, Drunk Duck, Duck, hunter, Nero, Pages, Sci-Fi, Series, Space, Space Hunter Nero, War, Web, Web-Comic | Leave a Comment »




